Step-by-step guide setting up the Door Pack for V1 and V2.
Last updated 13 September 2026
Please note, sometimes you may need to be in the main/live game for the doors to work properly, rather than testing in Studio.
Also make sure HTTP Requests and API Services are enabled before setting up either version, check our guide on it here if you haven't done this before, both V1 and V2 need this to work.
Door Pack V1 is a legacy Java product, if you've got a newer one, check the V2 section below instead. V1 is still fully supported though, so if you get stuck, open a ticket and we'll help you out.
And that's it, your V1 doors are now set up.
A couple things worth knowing: the doors themselves aren't rank locked, so anyone holding the matching key tool will be able to lock and unlock them, it's the key itself that's gated by rank, not the door. Dropping a key tool is also disabled by default, so players can't just leave one lying around for anyone to pick up.
Door Pack V2 needs a lot less manual setup than V1.
false if you don't want doors to be lockable at all (this also makes lockedOnStart get ignored)false if you want doors unlocked when the game starts"Click" to open by clicking the door handle, or "Prompt" to open by holding a keyopenType is "Prompt"And that's it, your V2 doors are now set up.
Before opening a ticket, please double check the following:
If you're still stuck after checking those, feel free to open a ticket in our Discord and we will get you sorted, or have a look at our general My product isn't working guide in case it's one of the common causes.
Still need help?
Join our Discord and DM the Java support bot we will get back to you as soon as we can.